A mobile-first career discovery platform where Sri Lankan students explore real study and career paths through AI-guided work simulations and adaptive skill mapping.
Engineering Role
Full-Stack Developer
Sprint Duration
Three weeks (20 September-11 October 2026)
Team Configuration
HungryBeast (4 members)
Outcome Status
Finalist
Career DiscoveryAI SimulationsEducationSri LankaIntelliCon 2026
01 // PROBLEM DOSSIER
The Challenge & Core Problem
High-Level Briefing
Sri Lankan students make high-impact A/L stream, degree, and career choices with little structured, hands-on exposure to what those paths involve. The submission focused first on A/L completers waiting to enter university.
Formal Technical Problem Statement
"Help students make more informed career and study choices by letting them experience realistic work scenarios, reflect on their decisions, and discover skills to develop."
Hard Timebox & Rules
Three-week Buildathon, 20 September-11 October 2026
The initial product scope focused on A/L completers in the post-exam gap year.
The proposal planned three pilot simulation areas: IT/Product, Management, and Bio Science.
The platform was planned as mobile-first with English and Sinhala support.
Open Risks & Pressure Factors
Whether students would complete multi-day simulations remained to be tested with beta users.
Tuition-centre distribution and corporate sponsorship interest were still unvalidated.
02 // LEADERSHIP & ARCHITECTURE
Leadership & Personal Contribution
Full-Stack Development
Contributed as the full-stack developer on the four-member HungryBeast team.
Worked on a submission that combined AI-guided career simulations with adaptive skill mapping and peer cohorts.
Real-Time Architectural Dilemmas Under Clock Pressure
DILEMMA #1
How could the first version stay focused while serving students at several education decision points?
➔ Action Taken: The initial product scope targeted A/L completers in the gap year, with O/L and current A/L students treated as future expansion segments.
Engineering Rationale: The report identifies segment dilution as a risk and prioritizes validation with one clear initial audience.
03 // SYSTEM ARCHITECTURE
The Technical Solution
The concept pairs conversational AI career simulations with skill mapping based on students’ work and decisions, then recommends focused learning and peer support.
SYSTEM TECHNOLOGY STACK
Next.jsReactTailwind CSSGemini 2.0 FlashGroqVercel AI SDKNode.jsExpressPostgreSQLSupabase
Data Flow & Architecture
A mobile-first web platform was planned with an AI simulation layer using Gemini 2.0 Flash and Groq through the Vercel AI SDK, a Node.js and Express backend, and Supabase for PostgreSQL, authentication, and real-time peer cohorts.
Critical Data Pipelines
[1]Students work through role-play scenarios based on real tasks in selected careers.
[2]The system evaluates demonstrated strengths and gaps from their reasoning and decisions.
[4]Local peer cohorts provide shared support and accountability.
04 // RETROSPECTIVE
The Retrospective: What Worked & What Needs Work
What Worked
✓The Gate 1 report documented primary research with 28 survey responses and five interviews.
✓The team selected a clear first audience and connected the proposed simulations to student research.
What Still Needs Work
✕The report notes that actual completion of multi-day simulations had not yet been tested.
✕Tuition-centre partnerships and corporate sponsorship interest still needed validation.
Hard-Won Engineering Takeaways
01.Test real user behaviour rather than relying only on stated interest.
02.Keep the first product focused on one audience before expanding to adjacent segments.
03.Use beta feedback to improve simulation quality and measure completion.
05 // DEEP-DIVE SPECIFICATION
Research-Led Career Simulations
A focused first step for students in the university-entry gap year
The proposal uses early research to define its beachhead audience, then centers the product around experiential simulations rather than static career descriptions.
Problem research
28 survey responses and 5 interviews
Primary research documented in the Gate 1 submission.
Initial audience
A/L completers awaiting university
The MVP focuses on students in the post-exam gap year.
Pilot career areas
IT/Product, Management, Bio Science
Three pilot simulation scenarios were planned for the initial product.
HungryBeast reached the top 16 finalists at IntelliCon '26 Buildathon.